
Newsletter
Democratizing retro(arch) shaders for emulators and beyond
Meet ShaderGlass, the new king of convenient post-processing. Plus, a new benchmark for static recompilation and some very nice hot air balloons.
Newsletter
Meet ShaderGlass, the new king of convenient post-processing. Plus, a new benchmark for static recompilation and some very nice hot air balloons.
Newsletter
A deep dive into some very specific PCSX2 improvements, plus news on the MiSTer's Sega Saturn core and a dash of Kamen Rider.
Newsletter
Booting Bloodborne "doesn't require any hacks anymore," a ShadPS4 developer tells Read Only Memo, though there's still a whole lot of work to done.
Newsletter
Interview: FPGA developer Robert Peip looks back on the last year of N64 development, and what comes next. Also: Apple's allowing emulators on iPhones? Well, maybe.
fan translation
Goemon: The Grand Cycle of Oedo's fan translation is out. Here's how it was made.
Newsletter
It took 10 years to translate Linda³ Again, but almost 30 to peel back the mysticism of what this one-of-a-kind RPG is truly about.
Newsletter
Plus: ROM's first mini guest column, from Noclip's Danny O'Dwyer, a hot new Taito MiSTer core and two sweet fan translations.