Newsletter
So who's getting an Analogue 3D?
Plus a roundup of NES games on the SNES, the latest on Bloodborne PC and SNES save states on the MiSTer.
Newsletter
Plus a roundup of NES games on the SNES, the latest on Bloodborne PC and SNES save states on the MiSTer.
Newsletter
Plus, a fan translation of a Game Boy Color Pokémon-alike, 16 years in the making.
Newsletter
Defcon level: Game Boy. Medabots mastered. Majora HD'd. Wario meets Apple.
Newsletter
How the "worst PS1 RPG," a now-legendary kusoge, got its moment in the spotlight.
Newsletter
Driving into summer with a breezy retrospective on one of the all-time arcade racers.
Newsletter
The likely repercussions of the most dramatic emulation events in recent history, and a small tribute to Akira Toriyama.
Newsletter
We're all over the place this week. I blame Glover.
Newsletter
It took 10 years to translate Linda³ Again, but almost 30 to peel back the mysticism of what this one-of-a-kind RPG is truly about.
Newsletter
How -- and why -- do you go about making a Game Boy Advance game in 2023? And why was Tengai Makyou a big deal in 1989?
Newsletter
And another fan translation: the much less shitty Samurai Shodown RPG is playable in English after 26 years, itself!
Newsletter
Plus, the emulation handheld scene heats up to boiling with Ayaneo's new "Remake" series.
Newsletter
Long-awaited fan translation Boku no Natsuyasumi 2 is here at last, and it's glorious. Also: an unreleased Daredevil PS2 game is preserved and playable.