![ShadPS4 ignites a Bloodborne brouhaha while PCSX2 powers up to 2.0](/content/images/size/w600/2024/07/Bloodborne-MGS3-header.jpg)
ShadPS4 ignites a Bloodborne brouhaha while PCSX2 powers up to 2.0
ShadPS4's lead dev talks about Bloodborne progress, while a PCSX2 dev talks us through a new upscaling feature. Plus, Dolphin gets RetroAchievements!
ShadPS4's lead dev talks about Bloodborne progress, while a PCSX2 dev talks us through a new upscaling feature. Plus, Dolphin gets RetroAchievements!
Plus: Emulating the Skylanders Portal of Power on Cemu, no toys required.
Rocket Knight Adventures gets a long-overdue emulation collection, while the Wii U gets a most unlikely new controller.
Driving into summer with a breezy retrospective on one of the all-time arcade racers.
"I didn't expect to get nearly this much attention," says the programmer behind the native PC port of Majora's Mask. Is it emulation? We'll get into that.
Taki Udon talks about cutting the price of the MiSTer's DE10-Nano board in half. Plus, emulating the PS1's weirdest controller and Tokimeki Memorial's... arcade version?
A deep dive into what is suddenly the hottest scene in mobile emulation.
Interview: FPGA developer Robert Peip looks back on the last year of N64 development, and what comes next. Also: Apple's allowing emulators on iPhones? Well, maybe.
Goemon: The Grand Cycle of Oedo's fan translation is out. Here's how it was made.
The likely repercussions of the most dramatic emulation events in recent history, and a small tribute to Akira Toriyama.
We're all over the place this week. I blame Glover.
It took 10 years to translate Linda³ Again, but almost 30 to peel back the mysticism of what this one-of-a-kind RPG is truly about.
Plus: A quintessential Japanese roguelike gets translated, a new MiSTer Core, and the Megami Tensei game you've never heard of.
How to migrate a newsletter to a self-hosted Ghost installation.
Plus, the .hack//Link translator who wouldn't give up, a pile of Mega System 1 MiSTer cores, and a new CMS!
Time to find a new home for Read Only Memo in 2024? Probably! Let's talk about why.
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How -- and why -- do you go about making a Game Boy Advance game in 2023? And why was Tengai Makyou a big deal in 1989?
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And another fan translation: the much less shitty Samurai Shodown RPG is playable in English after 26 years, itself!
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Plus, the emulation handheld scene heats up to boiling with Ayaneo's new "Remake" series.
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Long-awaited fan translation Boku no Natsuyasumi 2 is here at last, and it's glorious. Also: an unreleased Daredevil PS2 game is preserved and playable.
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Also in this issue: a lovely Fire Emblem fan event full of cool romhacks, and a photograph of a videogame cartridge I recently paid a man $50 for.
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An interview with Rich Whitehouse about a wild new feature in Atari Jaguar emulator BigPEmu.
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DuckStation developer Stenzek talks new and upcoming features, while Intel makes moves that could shape the future of MiSTer and hardware emulation.
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Longtime PCSX2 dev talks about the upcoming stable release, 3 years in the making.
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A new interview with the dev behind the MiSTer's most-anticipated core, and an overview of the Playdate's emulation scene.
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Loads of patch notes and fan translation updates this week, plus a new guest column about a groundbreaking '90s work of RPG Maker interactive fiction!
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Everyone subscribed on Saturday, August 26th will be entered to win.
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NBD, just emulating a '90s VR headset that doesn't exist. Plus a big update to the MiSTer's Saturn core and a Death Note fan translation.
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Plus: Wii U emulator Cemu can hang out with Miis now. Remember those lil guys?
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Plus the "we have the Analogue Pocket at home" of retro handhelds and a groundbreaking IBM PC emulator.
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Using emulator tools, infidelity rebuilt Zelda without its flickering sprites and with new high quality audio support and a laundry list of QoL fixes.
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Plus: Translations of an Evangelion visual novel and a PC-98 dungeon crawler. The MiSTer gets Game & Watch and guest Ray Barnholt gets NEStalgic.