ShadPS4 ignites a Bloodborne brouhaha while PCSX2 powers up to 2.0
ShadPS4's lead dev talks about Bloodborne progress, while a PCSX2 dev talks us through a new upscaling feature. Plus, Dolphin gets RetroAchievements!
ShadPS4's lead dev talks about Bloodborne progress, while a PCSX2 dev talks us through a new upscaling feature. Plus, Dolphin gets RetroAchievements!
Plus: Emulating the Skylanders Portal of Power on Cemu, no toys required.
Rocket Knight Adventures gets a long-overdue emulation collection, while the Wii U gets a most unlikely new controller.
Driving into summer with a breezy retrospective on one of the all-time arcade racers.
"I didn't expect to get nearly this much attention," says the programmer behind the native PC port of Majora's Mask. Is it emulation? We'll get into that.
Taki Udon talks about cutting the price of the MiSTer's DE10-Nano board in half. Plus, emulating the PS1's weirdest controller and Tokimeki Memorial's... arcade version?
A deep dive into what is suddenly the hottest scene in mobile emulation.
Interview: FPGA developer Robert Peip looks back on the last year of N64 development, and what comes next. Also: Apple's allowing emulators on iPhones? Well, maybe.
Goemon: The Grand Cycle of Oedo's fan translation is out. Here's how it was made.
The likely repercussions of the most dramatic emulation events in recent history, and a small tribute to Akira Toriyama.
We're all over the place this week. I blame Glover.
It took 10 years to translate Linda³ Again, but almost 30 to peel back the mysticism of what this one-of-a-kind RPG is truly about.