
Newsletter
How the makers of CrankBoy finally cracked 60 fps Game Boy emulation on the Playdate
Plus: A fantastic anime series' DS tie-in gets an English translation.
Newsletter
Plus: A fantastic anime series' DS tie-in gets an English translation.
Newsletter
Also this issue: a plus-sized portion of patch notes and an utterly unkown PS2 horror game, back online.
Newsletter
Like Digital Eclipse's docugames, Marcin Wichary's "Frame of preference" is pioneering how to use emulation to tell a story.
Newsletter
Plus: How's that GameCube emulation on the new console, anyway?
Newsletter
Thoughts on the BS emulator developers deal with every day, and what we can do about it.
Newsletter
The PvP mech battler is finally playable online in Xbox 360 emulator Xenia, and I talked to the modder making it happen.
Newsletter
You can now play an unreleased N64 game on your PC at 4K and that rules. Plus: a new Sega Saturn emulator and a Puyo Puyo roguelike!?
Newsletter
Sakura Wars translation crew: Interviewed. Plus this issue, Princess Crown for the Saturn, 120 fps GameCube games(!?) and more.
Newsletter
Walking Gundam encyclopedia Tom Aznable takes us on a tour of 4 underrated Gundam greats from the '90s and 2000s.
Newsletter
Get ready for N64 Recompiled to make its grand re-debut with mod support and more game ports on the way. Plus: a once-lost Mega Man Legends spin-off, saved and translated.
Newsletter
Plus: PS3 emulation on Android makes impressive progress and two cult classics get English translations.
Newsletter
Meet ShaderGlass, the new king of convenient post-processing. Plus, a new benchmark for static recompilation and some very nice hot air balloons.